
Cera Bellum
Note: This project was the result of a two-week Game Jam. The prompt was "Beneath the Surface". A collaboration between Jake Miller and Kenwood Huh. Not everything is perfect but we're thrilled to get our idea out there. Due to limitations with Godot this game only works in Chrome-based browsers.
Play Cera Bellum (Cera's War), where the protagonist is literally battling her insecurities and bad thoughts within her mind. Fight 10 waves of enemies in this action tower-defense, protecting the four symbolic brains in the environment. Dodge neural connections, activate defense turrets, spawn gratitude helpers, and collect mana to build up your confidence for a large area attack. Try out the tutorial to learn the controls.
Controls
- WASD - Movement
- Shift (hold) to run
- Space Bar - Dash
- Left-click - attack
- Right-click - Shield
- E - interact/activate/repair
- F - Melee attack
- Q - Area of effect attack (only works with full confidence bar)
- 1 (toggle) - Build mode
- Tab - toggle over the shoulder camera mode
| Status | Released |
| Platforms | HTML5 |
| Author | Bluequest |
| Genre | Action |
| Made with | Godot |
| Tags | Female Protagonist, Tower Defense |
| Content | No generative AI was used |


